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Grade 4 Science Colorado standards Standards

61 standards - Colorado Colorado standards

These are the official Grade 4 Science Colorado Colorado standards — the exact codes and student expectations grade 4 teachers are required to teach and Colorado state test assesses. Browse every standard below, then generate a print-ready, Colorado standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Practice responsible, ethical, and safe use of computing technology and the internet.

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Digital Citizenship

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Use AI tools to analyze and understand the world and to create and inspire ideas.

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Artificial Intelligence (AI)

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Create computational artifacts that consider security from tampering, malicious, or otherwise.

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Computer Programming

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Use systems thinking to describe networks and common software and hardware components.

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Computing Systems and Networks

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Represent, analyze, and visualize data in order to generate new knowledge and capability.

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Computational Thinking

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CS.4.1.1

Data can be analyzed and presented in ways that reveal predictable patterns and relationships between features.

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CS.4.1.1.a

Organize and present collected data visually to highlight relationships and support a claim.

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CS.4.1.1.b

Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.

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CS.4.1.1.c

Give examples of how data can be analyzed to demonstrate relationships between features.

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CS.4.1.1.d

Explain how images are represented digitally in a computer.

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CS.4.2.1

Hardware and software work together as a system to complete tasks and often communicate via networks to share information.

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CS.4.2.1.a

Use appropriate terminology in identifying and describing the function of common physical components of computing systems.

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CS.4.2.1.b

Describe how internal and external parts of computing devices function to form a system.

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CS.4.2.1.c

Model how information is broken down into smaller pieces, transmitted as packets through multiple devices over networks and the Internet, and reassembled at the destination.

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CS.4.2.1.d

Describe network communications.

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CS.4.2.1.e

Identify specific network components.

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CS.4.3.1

Creators of computer programs and other digital artifacts must consider multiple factors when designing content, including accessibility and intellectual property rights.

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CS.4.3.1.

Brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.

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CS.4.3.1.a

Observe intellectual property rights and give appropriate attribution when creating or remixing programs.

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CS.4.3.1.b

Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.

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CS.4.5.1

AI tools solve problems through the use of computing technologies.

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CS.4.5.1.a

Design a solution to a societal problem that makes use of AI technology.

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CS.4.6.1

A digital footprint is a record of what we do online, including the websites and digital spaces we visit, platforms and apps we use, the things we post and the things that others post, like pictures and videos, or comments of us and about us.

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CS.4.6.1.a

Define the term "digital footprint" and identify the online activities that contribute to it.

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CS.4.6.1.b

Identify ways users are and are not in control of their digital footprint.

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CS.4.6.1.c

Understand what responsibilities they have for the digital footprints of themselves and others.

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ESS3

Earth and Space Science

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ESS3.4.1

Earth has changed over time.

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ESS3.4.1.a

Identify evidence from patterns in rock formations and fossils in rock layers to support an explanation for changes in a landscape over time.

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ESS3.4.2

Four major earth systems interact.

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ESS3.4.2.a

Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.

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ESS3.4.3

Earth's physical features occur in patterns.

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ESS3.4.3.a

Analyze and interpret data from maps to describe patterns of Earth's features.

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ESS3.4.4

Energy and fuels that humans use are derived from natural sources and their use affects the environment in multiple ways.

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ESS3.4.4.a

Obtain and combine information to describe that energy and fuels are derived from natural resources and their uses affect the environment.

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ESS3.4.5

A variety of hazards result from natural process; humans cannot eliminate natural hazards but can reduce their impacts' effect.

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ESS3.4.5.a

Generate and compare multiple solutions to reduce the impacts of natural Earth processes on humans.

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LS2

Life Science

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LS2.4.1

Organisms have both internal and external structures that serve various functions.

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LS2.4.1.a

Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior and reproduction.

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LS2.4.1.b

Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information in different ways.

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PS1

Physical Science

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PS1.4.1

The faster an object moves the more energy it has.

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PS1.4.1.a

Use evidence to construct an explanation relating the speed of an object to the energy of that object.

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PS1.4.2

Energy can be moved from place to place.

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PS1.4.2.a

Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat and electric currents.

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PS1.4.3

When objects collide contact forces transfer so as to change objects' motion.

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PS1.4.3.a

Ask questions and predict outcomes about the changes in energy that occur when objects collide.

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PS1.4.4

Energy can be produced, used or released by converting stored energy.

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PS1.4.4.a

Apply scientific ideas to design, test and refine a device that converts energy from one form to another.

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PS1.4.5

Waves are regular patterns of motion.

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PS1.4.5.a

Develop a model of waves to describe patterns in terms of amplitude and wavelength and that waves can cause objects to move.

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PS1.4.6

An object can be seen when light reflected from its surface enters the eyes.

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PS1.4.6.a

Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.

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PS1.4.7

Patterns can encode, send, receive and decode information.

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PS1.4.7.a

Generate and compare multiple solutions that use patterns to transfer information.

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